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Choosing good video or computer games is not an easy task, especially
if you haven't played the games yourselves. Rest assured there are
some good fun games for children, that are entertaining, enjoyable
and extending, and not violent.
This topic covers:

Why avoid violent computer and video games
The present indications from what we know of the way that children
learn, and from the growing body of research, is that playing computer
games where violence is the major theme, is not helpful to children.
(See related topics Violence in computer
and video games and Violent
Video Games and Other Media Violence: Craig Anderson answers FAQs)
Using the classification system
Use the classification marked on the box or arcade booth as a
guide. In Australia, by law, all computer and video games (including
those in arcades) have to be classified by the Office of Film and
Literature Classification (OFLC). This means that the box, or arcade
booth must have the classification marked on iG-suitable for all
ages
- G8-suitable for those 8 years and over
- M15+-recommended only for those 15yrs and over
- MA15+-has legal force and can only be supplied to those 15
years or over.
In addition, the OFLC supplies "consumer advice" which
indicates the chief reasons why the game got its classification
(for example "medium level violence").
(See related topic Classifications-computer
games)
Checking the games yourself
However, it's also prudent to do some checking of the games yourself,
especially if the game has themes of violence.
Dr Craig Anderson, one of the leading researchers on video game
violence, has compiled a checklist for parents to help them avoid
purchasing video games that have features, which research suggests,
can cause harm.
He suggests the following ways to tell if a game is potentially
harmful:
1. Play the game yourself, or have someone demonstrate it for
you
2. Ask yourself the following questions:
- Does the game involve some characters trying to harm others?
- Does this happen frequently, that is, more than once or twice
in 30 minutes?
- Is the harm rewarded in any way?
- Is the harm depicted as humorous?
- Are non-violent solutions absent or less fun than the violent
ones?
- Are realistic consequences of violence absent from the game?
If the answers to two or more questions is "yes", think
very carefully about the lessons being taught before allowing access
to those games.

Related topics
Violence in computer
and video games
Violent Video Games and Other
Media Violence: Craig Anderson answers FAQs
Classifications-computer
games
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